Personal website of Art Blanc

#3 Goes International

A Case Study of Kopi Kenangan ☕ 想い出 コーヒー
by Art Blanc

This will be one of three series of study case that I’m writing during my three and a half years stint at Kopi Kenangan from late 2019 to early 2023.

In November 2019 I was one of the first hire for the newly form tech department as head of product design. I hire, grow and lead the team of five designers and researchers.

As part of the high-output product team, we’ve scaled Kopi Kenangan apps customer base from 30K (as of late 2019) to 1,4M monthly active user (as of early 2023) and weekly revenue hovering around Rp6–7B.


THE

+

RUNDOWN

〰️

THE + RUNDOWN 〰️


2020

  • Redesign and shipped customer facing app

  • Hire and setup a product design team

  • Order ticketing app

2021

  • New Kenangan Loyalty program feature set

  • General customer app UX audit

  • Design and build store management app

2022

  • Design and build a new in-house point of sale app

  • Hire and setup a product design research team

2023

  • Dine-in experience and table booking in-app

  • Design and build Kenangan Coffee for international market expansion


The Case of Going International

Timeframe

🗓️ June–September 2022

Role

⚒️ User flow, design project manager, and interaction design

Summary

In Q1 2021 we were in the midst of trying to improve our customer app registration conversion rate from install to first purchase that has been settling around 20-30% range since second half of 2020.

The main flow of Kopi Kenangan app initially was register first then purchase, to make sure that customers can checkout afterwards, but this was a trade-off because it doesn’t allow for browsing

Challenges

  • Customer should be able to browse before registering for an account for their first order.

  • We only had phone number for registration back then for technical implementation simplicity’s sake.

  • Some specific customers’ behavior that we noticed:

    • People actually spend time browsing and configuring their coffee order. At the time we measured in average people spent around 4 minutes from opening Kopi Kenangan app to finishing checkout (excluding the time for payment done in third-party payment app)

Solution

What method/process were used to solve specific problem, user needs, business requirements and/or pain points? How did features address the objectives?

  • Build a guest mode flow that with the least amount of friction from opening app to customizing a drink order

  • Remove the previous onboarding page slides and just focusing on asking for location prompt so that we can quickly set the nearest store location from the first-run experience.

  • Have a special “welcome package” for first time install customers, especially the ones that downloaded from “organic sources” (QR code scan from in-store marketing material)

  • Making sure our SMS gateway provider can deliver OTP message under 30 seconds after registration complete.

  • Deferred the account profile completion during registration (we just need customer’s full name).

Research and Analysis

  • User pain points

  • Competitive audit

  • Problem statement

  • Use cases

Design

  • User flow diagram

  • Copywriting

  • Figma interactive prototypes

Feedback

  • Design critiques sessions

  • Stakeholder reviews

Iteration

  • Design fixing

  • Asset handoff for engineering

The App Map