Personal website of Art Blanc

#2 Dine-In Experience

A Case Study of Kopi Kenangan ☕ 想い出 コーヒー
by Art Blanc

This will be one of three series of study case that I’m writing during my three and a half years stint at Kopi Kenangan from late 2019 to early 2023.

In November 2019 I was one of the first hire for the newly form tech department as head of product design. I hire, grow and lead the team of five designers and researchers.

As part of the high-output product team, we’ve scaled Kopi Kenangan apps customer base from 30K (as of late 2019) to 1,4M monthly active user (as of early 2023) and weekly revenue hovering around Rp6–7B.


THE

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RUNDOWN

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THE + RUNDOWN 〰️


2020

  • Redesign and shipped customer facing app

  • Hire and setup a product design team

  • Order ticketing app

2021

  • New Kenangan Loyalty program feature set

  • General customer app UX audit

  • Design and build store management app

2022

  • Design and build a new in-house point of sale app

  • Hire and setup a product design research team

2023

  • Dine-in experience and table booking in-app

  • Design and build Kenangan Coffee for international market expansion


The Case of Dining-In Experience

Timeframe

🗓️ September–November 2022

Role

⚒️ User flow and interaction design

Summary

In Q3 2022 in an effort to improve foot traffic and reduce queuing time in our stores we decided to introduce seating area in our flagship (highest foot traffic) stores in each city.

This set the impetus to implement table and seating booking in our systems, this in part was already in the backlog to eventually support other business vertical such as restaurant at Kenangan Group. And developing this dine-in experience feature set as a pilot project on roughly 30% of our stores seemed like good idea to test this work out the kinks and operational constraints that needed to be addressed by, and collaborate on by many departments, operations, procurement, and product team.

Challenges

  • Customer should be able to browse before registering for an account for their first order.

  • We only had phone number for registration back then for technical implementation simplicity’s sake.

  • Some specific customers’ behavior that we noticed:

    • People actually spend time browsing and configuring their coffee order. At the time we measured in average people spent around 4 minutes from opening Kopi Kenangan app to finishing checkout (excluding the time for payment done in third-party payment app)

Solution

What method/process were used to solve specific problem, user needs, business requirements and/or pain points? How did features address the objectives?

Research and Analysis

  • User pain points

  • Competitive audit

  • Problem statement

  • Use cases

Design

  • User flow diagram

  • Copywriting

  • Figma interactive prototypes

Feedback

  • Design critiques sessions

  • Stakeholder reviews

Iteration

  • Design fixing

  • Asset handoff for engineering